We are pleased to announce that we have joined the AmigaOS development team. We hope that we are able to contribute some good things to AmigaOS using our skills in coding (Frank) and graphics (Thomas).
The follow is a short description of us and our products.
We are currently working full time, self-employed, developing our games on multiple platforms (AmigaOS, Android, iOS, Windows Phone, Xbox Indies) as EntwicklerX. For about 10 years we have worked together on various software projects in our spare time. The focus in the last 5-6 years was to earn some money with the small bonus that it has allowed both of us to live from it (not enough for a Ferrari but enough to have fun at work). A strict separation between design and programming logic helped us build our products in an effective way with our limited time. While Frank takes care of programming, Thomas builds the graphics. Our subsystem is so sophisticated that Thomas can create and test Layouts without the help of Frank and Frank can use this directly in his code. This saves a lot of time and nerves. Before this, Frank had to compile every time if Thomas wanted to move a graphic a few pixels.
Our Amiga platform AmiBoing is used to bring an online connection to our games for high scores and achievements and it is also used for distributing our games. With more than 200 Users we can say this is the leading online gaming community on the Amiga platform.
I care about what the user sees, how users interact with a game, paint graphics, create the levels and take care of our website. I have invested a lot of time into understanding how to create themes for AmigaOS and am still learning. The seamless design of an operating system is very important to me and I hope to play a part in this within AmigaOS.
I try to bring Thomas’ graphics to life and love to get the maximum out of AmigaOS using any available techniques to optimize (e.g. compositing). In our projects, I take care of all the programming. Together with Thomas, I am working on the game play and new game ideas. I can do my part in helping the Amiga in all areas of coding and to help current developers.
We are a Team:
Even with the split of responsibilities we will usually work as a team because ideas and their implementation always occur together. We look forward to working with the existing developers and also contributing to any interesting discussions. We will do our best but please note that we are only human and have a finite amount of time to work on everything. Give us time to understand how things work within the developer team.
Best regards and let us say thank you for adding us to the list of AmigaOS core developers,
Thomas “imagodespira” Claus and Frank “Goos McGuile” Menzel.